

The less stacks Charybdis has, the stronger the boss becomes.

A red effect pops up in the water and a Levi-like mob follows the red effect and one-shots the boats close to the aura that have low hp (Hunts boats if the boat’s HP drops to lower than approximately 50% of the its max HP). This can happen any time once the boss’ HP drops lower to a certain threshold.

Enemy Ghost NPCs also interferes movements. Ally Ghost NPC interferes with boat movements and heals players and boats when interacted.

Failing to remove this debuff spawns the Ghost NPC. After some time, people with the blue effect gets dealt damage. Dahuta’s Curse (다후타의 저주): After casting Dahuta’s Curse, everyone except the boat captains get a blue effect debuff and must go in water to get rid of the debuff.PatternsĬharybdis Patterns: Seems like most non aoe spells just targets the main aggro. Have a couple boats shooting the boss at all times so that, even if a boat sinks, your raid will still have other boats shooting on the boss to prevent it up resetting. If you want to kill this boss even with enemies contesting you, for fuck sake, spec defense when I’m telling you right now and focus on the objectives instead of fighting your enemy. It drops Charybdis gear by chance and always drops a trip gem as well as mats required for crafting a Charybdis gear and mats required for awakening raid boss gear. (Double check please.) Red dot is where Charybdis spawns. The coordinates for Charybdis is: W 5’54’ 5″, S 1’3′ 45″. The spawn location is marked below with the red dot. Since it is very difficult to reset the boss, it is important to get the tag on the boss. I had this post written a long time ago, but it’s finally public now. It spawns North East of Aegis Island on Thursdays and Sundays at 9:30PM EST (10:30PM EDT). It’s an easy boss to kill, because it is very difficult to reset it.
